Posts Tagged ‘iphone apps’

View iPad-optimized apps in iTunes

Tuesday, April 27th, 2010

Now that the iPad has been released, there are three kinds of apps in the App Store: apps made specifically for the iPhone, apps made specifically for the iPad, and “hybrid” apps that include both iPhone- and iPad-optimized interfaces.

The problem is that while the iTunes Store provides a convenient button for browsing either just iPhone or just iPad apps, the rest of iTunes appears to be ignorant of this distinction. The Apps view, listing all downloaded apps, doesn’t differentiate by default, and when your iPad is connected, the Apps tab for your iPad provides no way to view just the iPad apps.

There are a couple ways to ferret out your iPad and hybrid apps, however. Click on the Apps item in iTunes’s sidebar–your iPad doesn’t need to be connected–to view all downloaded apps. Then choose View -> As List to view those apps in a sortable text list. Next choose View -> View Options and check the box next to Kind (or right-click any column header in the Apps view and choose Kind to enable it); this action adds the Kind column to the list.

Click this new Kind column and your apps are now sorted by app type: iPad app, iPhone/iPod touch app, or iPhone/iPod touch/iPad app (click again to invert the sort order). Unfortunately, iPhone/iPod touch apps end up between the two types of iPad-optimized apps, so it’s a bit of a hassle to view all apps with an iPad interface. But it’s better than nothing, right?

The other way to view apps in such groups is to choose View -> as Grid and then choose View -> Grid View -> Applications. This shows you a graphical view of all your downloaded apps, grouped by app type. I don’t find grid view to be as useful as list view, however, especially if you have lots of apps. (It also sorts the same way as list view, with iPhone/iPod touch apps between the two types of iPad apps.)

Of course, these options don’t help you while you’re deciding exactly which apps to sync to your iPad (in other words, when you select your iPad in the sidebar and view the Apps tab). But it at least makes it easier to see how many of your apps will take advantage of the iPad’s larger screen and other unique features. Here’s hoping Apple fixes this omission, and makes it easier to automatically sync just iPad-optimized apps to your iPad, in an update to iTunes.

Resource:

http://www.computerworld.com/s/article/9176021/View_iPad_optimized_apps_in_iTunes?taxonomyId=76

Adobe abandons iPhone code tools

Saturday, April 24th, 2010

Adobe is to stop making software tools that allow Apple’s iPhone and iPad to use its popular Flash technology.

The decision reverses an earlier pledge in which it said it would help get Flash working on the gadgets.

Flash is very widely used on the web and many sites use it to power animations, media players and other multimedia elements.

Despite this, Apple’s products do not support Flash and it has made public statements criticising the technology.

Closed tools

In mid-April, Adobe released software called Creative Suite 5 that contained translation tools that automatically turn Flash code into programs that run on the iPhone.

Shortly before the release, Apple updated the terms and conditions of the license software developers must sign to create iPhone and iPad applications. The revisions prompted a lot of criticism from many iPhone developers.

The revised terms placed strict restrictions on what developers can use to create these applications and effectively banned them from using code translators such as Creative Suite 5.

At the time Adobe wrote that it still intended to deliver the translation tools. Now it has said it will halt development of future translation tools for Creative Suite.

“We will still be shipping the ability to target the iPhone and iPad in Flash CS5,” wrote Mike Chambers, Adobe’s principal product manager for developer relations, on his blog. “However, we are not currently planning any additional investments in that feature.”

Mr Chambers also commented on Apple’s revision of its terms and conditions. He wrote: “…as developers for the iPhone have learned, if you want to develop for the iPhone you have to be prepared for Apple to reject or restrict your development at any time.”

Apple responded in a statement to technology news site CNet in which it described Flash as “closed and proprietary”. Apple preferred to support more open standards which replicate everything Flash can do, added the statement.

Mr Chambers wrote that now Adobe will concentrate on Google’s Android smartphone software and ensure that its Flash technology works well with that.

“Fortunately,” he wrote, “the iPhone isn’t the only game in town.”

Resource:

http://news.bbc.co.uk/2/hi/technology/8639240.stm

Twitter App for BlackBerry Released

Saturday, April 10th, 2010

Twitter and Research In Motion have released an official application for BlackBerry users to interact with the popular microblogging and social networking site.

The two companies worked together to develop the free application, according to Kevin Thau, from Twitter’s mobile products and partnerships team.

“When you talk about messaging and mobile phones, BlackBerry immediately comes to mind and it was no surprise to us that it has become one of the most popular mobile platforms for Twitter around the world,” Thau wrote in an official blog post.

The application features real-time push of Twitter direct messages, browser integration for Web links in “tweets,” an interface whose look-and-feel can be customized, recognition of Twitter @usernames linked to the users’ profiles and a search engine.

The interface is available in English, French, Italian, Spanish, German and Brazilian Portuguese.

Social media companies like Twitter and Facebook are busy trying to strengthen mobile versions of their sites and mobile applications, as more and more people become comfortable with posting status updates, checking friends’ profiles and publishing photos and videos from their smartphones.

Resource:

http://www.pcworld.com/businesscenter/article/193909/twitter_app_for_blackberry_released.html

Microsoft’s Latest Phone Experiment

Saturday, April 10th, 2010

SEATTLE (Reuters) – Microsoft Corp will show off its latest mobile phones on Monday, but don’t expect a direct rival to the iPhone.

The world’s largest software company is trying a new tack in the hotly contested arena with its long-awaited “Project Pink” devices.

Unlike Apple’s popular device or Research in Motion’s BlackBerry, they are aiming at hyperactive teenagers who want multiple instant messaging accounts, e-mail, games, music and Facebook in a cool-looking package.

The phones won’t be powered by Microsoft’s upcoming Windows Phone 7 software, and will be priced much lower than the iPhone or Google Inc’s Nexus One.

But investors will be watching closely as Microsoft, which has ceded ground in past years in handheld devices, attempts to reassert itself in a small but significant way.

The Microsoft-branded phones — made by Japan’s Sharp and sold by Verizon Wireless — are the souped-up descendants of the Sidekick, originally made by hip phone developers Danger, which Microsoft bought two years ago.

With distinctive slide-out keyboards and swiveling screens, Danger’s phones are popular with a young urban crowd that has more in common with Microsoft’s Xbox gaming audience than its mainstream business-oriented software.

“This is a trial for Microsoft,” said Toan Tran, an analyst at Morningstar. “If this goes well or better than they expect, they may be more willing to dip their toe in the water and build a full-fledged phone.”

AGE OF EXPERIMENTATION

Apple’s minutely designed iPhone showed the weakness in Microsoft’s approach of creating mobile software and letting handset makers like HTC, Samsung and Motorola control the rest.

Among the array of Windows-powered phones, few approach Apple’s smooth user experience, which has attracted tens of millions of customers and redefined the smartphone category.

Microsoft admitted as much when as it launched its new Windows phone software in February, saying it was working more closely with phone makers to make sure the resulting products hit the mark. The arrival of the first of the new phones this autumn will determine their success.

In the meantime, Monday’s “Project Pink” phones — which will have a new name at launch — appear to be an experiment in building its own-brand phone, if only for a limited market, reducing the chances of upsetting Microsoft’s handset partners.

“It’s the great age of experimentation in mobile devices,” said Kim Caughey, senior analyst at Fort Pitt Capital Group. “These companies are doing experiments to figure out how big all these sub-demographics are.”

Microsoft has a good chance of succeeding, said Caughey, citing sales of Xbox sales to a similar crowd.

LOOSE FOOTHOLD

But the scale of the experiment is small. No more than 30 million social networking/messaging phones were sold in the United States last year, according to Wall Street analysts. In total, 1.1 billion mobile phones were sold worldwide in 2009.

Making an impact in a small but important entry level market would be a significant win for Microsoft, which risks losing a generation of young users to Apple and Google.

“This is a critical product for Microsoft, they have been doing very badly in the smartphone market,” said Jack Gold, who heads technology research and consulting firm J. Gold Associates. “They basically have to do something to get back into the market space.”

The latest figures from comScore show that Microsoft lost 4 percentage points of U.S. smartphone market share in the last three months, leaving it with 15 percent, behind Research in Motion and Apple. If current trends continue, Microsoft will be pushed into fourth place this summer by fast-growing Google.

“The last two years, we have really seen nothing out of Microsoft around handheld devices that connect. That’s an eternity in this particular space,” said Professor N. Venkat Venkatraman, chairman of the Information Systems Department at Boston University’s School of Management.

Microsoft missed early opportunities to integrate the Xbox, Zune music player and social networking functions into a handheld format, said Venkatraman. Instead, the company is now offering a “patchwork of ideas from an over-bureaucracy.”

Monday’s phones are not an attempt to revolutionize mobile computing, like Apple’s iPad, but they will be a vital signpost showing Microsoft’s approach to innovation, and may give hints on the likely success of Windows 7 phones later this year.

“This is their last chance,” said Gold. “Microsoft’s got a lot of money, they can stay in a market forever if they choose. But if they don’t get this right over the next six to 12 months, they’re gone.”

Copyright 2010 Reuters News Service. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.

Resource:

http://abcnews.go.com/Business/wireStory?id=10335467