Archive for April, 2010

Five apps to download immediately for your new 3G-enabled iPad

Friday, April 30th, 2010

So, you just picked up your new 3G-enabled iPad from the Apple Store and are trying to figure out which apps can best take advantage of that device’s expanded connectivity. Wherever you go, these five iPad apps will shine on your 9.7-inch tablet computer.

1. At Bat 2010 for iPad

As the original iPad arrived to consumers the same weekend as the 2010 Major League Baseball season, it’s easy to think of Apple’s tablet computer and America’s Pastime as a great double play combination. While it is nice to have video access to virtually every Major League Baseball game on the iPad, the real utility comes when you take your device outside of a wireless Internet connection.

With this $14.99 application (note, a separate download fee is required if you already own this app on your iPhone), you can tap into games wherever you go. Additionally, the app provides audio feeds from every team’s home broadcast as well as an innovative array of stats and video clips.

The only thing this magical application cannot do is turn the Chicago Cubs into a contender. Alas, there is not an app for everything.

2. Topo Maps for iPad

During those precious times in life when you are hiking around Colorado’s Front Range or looking for the right cove to spot turtles off the coast of Maui, chances are, you won’t be near a wireless hot spot. Fear not with this $7.99 application that was seemingly made for the iPad 3G.

Similar to the $7.99 Topo Maps iPhone app, the iPad version provides access to more than 70,000 topographical maps across North America. Maps can be downloaded individually for free with a wireless Internet or 3G connection.

3. Zinio Magazine Newsstand & Reader for iPad

While the iPad is a superior eReading device to the Kindle on so many levels, up until now a wireless Internet connection is required to download new things to read (the Kindle offers quick data connections when downloading new paid content). With a 3G iPad and the free Zinio Newsstand app, you can now tap into thousands of magazine titles wherever you travel.

Rolling Stone, BusinessWeek and the Sporting News are among the iconic magazines that market individual magazines and longer-term subscriptions via Zinio. The app also has a number of niche and special-interest publications.

4. Twitterrific for iPad

Until the official Twitter app for the iPhone and iPad becomes available, this free application is the best way to tweet on the tablet. Like the scores of Twitter apps already available on the iPad, Twitterrific is only effective with a network connection. Those 140 characters need to be transmitted through something.

5. Zagat to Go

For more than a decade, this pioneering restaurant guide has reinvented itself on multiple mobile platforms. From primitive Palm devices, to the iPhone and Android platforms and now on the iPhone, Zagat’s is an easy an elegant way to find good food near you.

While this $9.99 application offers foodie and travel guides in 45 markets across North America, new listings are updated each weekday. You never want to be in your own neighborhood or halfway across the world and not have access to the latest restaurant information on the fly. Another added bonus is that only one purchase is required for the iPhone and iPad.

Resource:
http://www.appolicious.com/tech/articles/1798-five-apps-to-download-immediately-for-your-new-3g-enabled-ipad

Opera Mini’s first iPhone fix doesn’t tackle big complaints

Friday, April 30th, 2010

Now that the dust has settled on Opera Mini for iPhone’s dramatic entry into the App Store and subsequent million-download day, the browser company has gotten to work addressing some user complaints in Thursday’s Opera Mini for iPhone update.

The fixes, however, are subtle. The most significant one rights a network issue that caused Opera Mini to freeze at start-up. This release also set the app’s fallback language to English rather than Arabic, as it previously was (in other words, an error with a language pack will now revert back to English.) Opera Mini is now also available in Hungarian, and the company says it has fixed backend bugs and stability soft spots.

However, Opera’s mini update may disappoint some users who are on the lookout for Opera Mini to adopt multitouch pinch-to-zoom capabilities, finer-detail zoom levels, improved page rendering, and support for iPhone-optimized Web pages.

The fact that Opera Mini is a proxy browser that more or less beams an image of a Web page to your screen courtesy of Opera’s servers, can account for some of the user grievances. For instance, Opera Mini isn’t a native iPhone app, and therefore doesn’t have access to the pinch-to-zoom technology of iPhone’s Safari browser.

In the meantime, a brand-new entrant into the mobile browser space should have Opera reconsidering its position.

Skyfire, a previous Opera Mobile competitor on Windows Mobile and Symbian phones, has also on Thursday introduced Skyfire beta browser for Android. Skyfire’s browser is based on the same open-source WebKit engine used to build Safari–as such, it already employs pinch-and-zoom. Skyfire definitely has its sights set on a version for iPhone, which would bring it into direct opposition with its Opera Mini rival.

While Opera has gone on record boasting that it’s found a way around Apple’s browser restrictions using its own software code, the company’s stubbornness could lose users who care more about pinching the screen than they do about how quickly pages load.

It’s also worth noting competitor Skyfire’s buzzed-about ability to transcode and stream Flash video through the company’s servers. That, combined with multitouch support, could give Skyfire, and not Opera Mini, the next iPhone edge. Flash video has been the hot topic in mobile of late, with Google affirming that its Android OS update 2.2 will carry it, and Apple CEO Steve Jobs’ going on record to bestow his kiss of death for Adobe Flash on iPhone.

Opera may yet have a little breathing room to rethink its strategy before Skyfire and others make their iPhone move. Skyfire’s CEO Jeff Glueck told CNET in an interview that while an iPhone version of their native/proxy browser hybrid is certainly in the works, the company wants to make sure it can handle server hits comparable to a million new users in one day, assuming their success were to follow Opera’s in the first full day of its iPhone release.

Resource:
http://reviews.cnet.com/8301-19512_7-20003802-233.html

Apple Buys a Start-Up for Its Voice Technology

Friday, April 30th, 2010

Apple continued its migration into Google’s turf on Wednesday with the acquisition of Siri, a mobile application that allows users to perform Web searches by voice command on a cellphone.

Siri, a start-up based in San Jose, Calif., describes itself as a virtual personal assistant for the iPhone and the iPod Touch. For example, Siri users can speak commands like “find a table for two at 9 tonight” or “send a taxi to my house”; using GPS and speech-recognition technology, the application translates the commands and uses search algorithms to find answers. For results, Siri worked with several companies, including Citysearch, OpenTable and Taxi Magic.

An Apple spokesman, Steve Dowling, declined to comment on the specifics of the Siri deal. “Apple buys smaller companies from time to time but doesn’t comment on products or plans,” he said.

Norman Winarsky, vice president of licensing and strategic programs at SRI International, a research lab that helped develop the application, confirmed the sale but declined to disclose any financial details of the transaction. Mr. Winarsky described the sale of Siri, which was released as a mobile app in February, as “a great event for us in terms of our impact on the world.”

Before its sale to Apple, Siri raised a total of $24 million from investors, including Menlo Ventures and Li Ka-Shing, a Chinese billionaire who has also invested in Facebook.

Apple may eventually hope to offer an alternative to Google’s search service on the iPhone, the iPod Touch and the iPad, said Charles S. Golvin, an analyst with Forrester Research. Google has made large investments in voice command search, location-based search and advertising and in visual recognition search.

“Apple is trying to break ties to Google,” Mr. Golvin said. “Rather than have search in the browser, users would have a more relevant search application to use.”

Apple has acquired several smaller companies over the last few months as part of a larger effort to gain an edge on rival mobile companies. Most recently, Apple bought Intrinsity, a company that makes a speedy computer chip for mobile devices that uses very little battery power while processing graphics, video and other images. In January, Apple acquired Quattro Wireless, a mobile advertising company.

“This is as much about keeping this good technology away from Google as it is about wanting it for themselves,” Mr. Golvin said.

Resource:
http://www.nytimes.com/2010/04/29/technology/29apple.html?src=busln

Apple to Charge a Premium to Put Ads in Mobile Apps

Friday, April 30th, 2010

Setting a high bar for its debut in the advertising business, Apple Inc. aims to charge close to $1 million for ads on its mobile devices this year and perhaps even more to be among the first, ad executives say.

Apple is hitting the road to showcase its new mobile-device advertising capability, dubbed iAd, and has indicated it could charge as much as $10 million to be part of a handful of marketers at the launch, according to a person familiar with the matter.

Ad executives say they are used to paying between $100,000 and $200,000 for similar mobile deals.

Earlier this month, Apple unveiled iAd, a software system to offer ads in the applications available in its App Store. Ads are likely to start appearing in applications on its iPhone and iPod Touch devices in June, and its iPad later in the year, according to the person familiar with the matter.

Apple is making waves on Madison Avenue with its price tag, which comes with initial demands for greater control over advertisers’ marketing campaigns.

“It’s a hefty sum,” says Phuc Truong, managing director at Mobext, a mobile marketing business owned by Havas SA whose clients include Sears, Choice Hotels, Amtrak and Volvo. “What Apple is trying to do is certainly above and beyond what’s been done in the past.”

An Apple spokeswoman said the company will sell and serve the ads and declined further comment, except to reiterate that app developers will receive 60% of the revenue. Apple gets the other 40%.

Apple on Wednesday said it has scheduled a developers’ conference for June 7-11, where it is expected to unveil its next iPhone. It would be up to developers whether they want to include ads in their apps, although the financial incentive is there.

A handful of other companies sell ads that appear in Apple device applications, including AdMob Inc., which Google Inc. announced it would acquire last year for $750 million. AdMob says Apple’s entry into ad selling is going to boost competition and development in the space, says Jason Spero, vice president of AdMob North America.

Zaw Thet, chief executive of mobile ad firm 4INFO Inc., said Apple’s move is likely to spur other mobile ad startups to shift the focus of their developments away from the iPhone to other mobile systems, such as Google’s Android.

Despite the high price, ad executives at agencies from Boston to New York and San Francisco to Los Angeles have crowded into conference rooms in recent weeks to listen to the tech company’s pitch for iAd.

Discussions over possible deals are ongoing but several ad executives said they are beginning to prepare creative ideas for campaigns.

One example Apple has been showing advertisers is an ad for Nike’s Air Jordan basketball shoe, says Baba Shetty, chief media officer at Boston-based ad agency Hill Holiday, owned by Interpublic Group. When a user is in an application, an animated banner ad appears on the border of the screen, along with an iAd logo. If the user taps on the ad, it expands across the screen, displaying a video, an interactive store locator and exclusive offers at local stores, among other features.

“It was very easy to think about the several minutes of interaction time consumers can spend with the ad. It’s incredibly attractive,” Mr. Shetty says.

Apple is planning to charge advertisers a penny each time a consumer sees a banner ad, ad executives say. When a user taps on the banner and the ad pops up, Apple will charge $2. Under large ad buys, such as the $1 million package, costs would rack up to reach $1 million with the various views and taps.

The audience is sizable: Apple has sold 85 million iPhone and iPod Touches so far and estimates that users spend about 30 minutes a day using applications.

Marketers will be able to target ads to groups of users based on consumers’ download preferences from its iTunes store, according to ad executives. For instance, a marketer could choose to show its ads to people who have downloaded financial applications or reggaeton music, horror movies or comedy TV shows.

Marketers also will be able to target ads to users in a general location like a city, although they cannot target ads to individual consumers or access personal details.

Apple is seeking high quality ads from big-name marketers for the launch, ad executives say. The ads will go through an approval process, and Apple will build the ads itself during the first couple of months to make sure they work well and attain a certain aesthetic and functionality, ad executives say. Eventually, Apple plans to create a developer kit so that agencies will be able to design and create the ads themselves.

The process is causing tension among some ad directors, who are hesitant to give up control.

“As a creative director, I can completely understand that they created this new baby and they want to make sure it gets born looking gorgeous. But as a creative director, I don’t feel completely comfortable letting Apple do the creative,” says Lars Bastholm, chief digital creative officer at WPP’s Ogilvy.

Marketers have been much slower to buy mobile ads than expected, largely because consumers had yet to visit mobile Web sites in meaningful numbers and the process of creating mobile ad campaigns was a technical and logistical feat.

Apple isn’t making that any easier, with requirements that advertisers use special technologies for its system, says Jordan Rohan, an Internet analyst with Thomas Weisel Partners.

But, ad executives say that if Apple nails its pitch, it could open up the gates for mobile advertising.

“I think the tipping point has come,” says Mark Read, chief executive of WPP Digital. “The absolute revenues now are tiny, but you can see how these things are starting to fit together.”

Resource:
http://online.wsj.com/article/SB10001424052748703648304575212411500983040.html?mod=rss_Today%27s_Most_Popular